Quick post here: A post-mortem published by the devs of a game called Poncho gained a lot of attention over the last couple of days, but not necessarily for the right reasons. The background details are well set out in this Kotaku piece so I don't plan on going into these here. I'm reposting this story as I feel it's a valuable example that demonstrates several points:
I'm writing a full guide all about 'Publishing Agreement Pitfalls' that I hope to put out in the next week or so. Hopefully this will shed some light on things to think about when entering a publishing agreement and maybe even prevent future situations like these.
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October 2016
Header Photo: (c) owned by Square Enix - thanks for making Vivi so awesome!
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